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Physical Description
The first thing most people notice are the custom tooled, chiseled-toe black cowboy
boots with inlayed Queen of Diamonds playing cards on either side. Form fitting black lace pants are tucked into
the top of them and Tara wears a partially unlaced black poet’s shirt atop that. Planet side she’ll
wear a broad, flat brimmed planter’s hat and, if the weather demands, a waist-hugging black leather jacket.
A custom pistol hangs low on her left hip from a wide, concho studded belt. Brown hair falls to just the tops
of her shoulders and frames the devil may care lines of her face. Tara stands an even six feet in her boots, two
inches shorter without them.
Personality/Roleplaying Tips
Sarcastic, overconfident, exhibits a hard-edged outlook
on everything. Touchy. Very, very touchy. Angry drunk. Can be easily swayed into doing something by the suggestion
that she’s not good enough to do it.
Skills/Abilities Quick draw nonpareil. Can cold cut a deck and deal
seconds like a surgeon but can never seem to win an honest game. Always seems able to find a contact into the disreputable
element in any port on any planet.
Private Motivation (not known by most characters) Two things matter in life;
reputation and a big stinking pile of cash. Tara’s determined to have the most of both. Desperately in
need of a father figure, good or bad.
History Hailing from one of the barely settled frontier planets, Tara grew
up in a series of mining camps. Life was hard, but life was hard for everyone and still is; no point in whining about
it or wishing for the good old days. During the war, Tara helped run guns to planets that were nominally under
Alliance control but which had substantial Brown Coat resistance movements. Not out of any real patriotic feeling,
but because the cash was right. Bounty hunter, mining camp enforcer, hired gun; Tara’s held all those jobs.
Heck, she even got desperate at one point, swallowed her pride, and did a stint as a town marshal. Hey, a girl’s
gotta do what a girl’s gotta do.
Tara’s got a small but carefully nurtured reputation as a shootist
of some note. She’s also wanted by any number of townships, cities and even a few planetary governments
for crimes ranging from disturbing the peace to murder. Fortunately the Alliance doesn’t seem to care about
any of the alleged incidents so her papers are still clean. Traveling across space is her best chance of really
making herself known.
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